「Ajuda」Emulador Moon 26.10.20 14:14
Formulário de ajuda
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Olá tudo bem?Estou com um problema no meu HP.
Sempre quando passa 15 minutos ele da os créditos/duckets/diamantes que são necessários, porém, após isso, ele começa a dar de 2 em 2 minutos.
Já mexi na StaticGameSettings.cs alterei até os valores, mesmo assim os valores não foram alterados.
- Código:
using System;
using System.Linq;
using System.Text;
using System.Collections.Generic;
namespace Moon
{
class MoonStaticGameSettings
{
/// <summary>
/// The amount of credits a user will recieve every x minutes
/// </summary>
public const int UserCreditsUpdateAmount = 5000;
public const int UserPixelsUpdateAmount = 1000;
public const int UserDiamantesUpdateAmount = 1;
public const int UserGOTWUpdateAmount = 0;
public const int UserVipCreditsUpdateAmount = 10000;
public const int UserVipPixelsUpdateAmount = 5000;
public const int UserVipDiamantesUpdateAmount = 3;
public const int UserVipGOTWUpdateAmount = 1;
/// <summary>
/// The time a user will have to wait for Credits/Pixels update in minutes
/// </summary>
public const int halloffame = 15;
/// <summary>
/// The time a user will have to wait for Credits/Pixels update in minutes
/// </summary>
public const int UserDiamantesUpdateTimer = 60;
/// <summary>
/// The time a user will have to wait for Credits/Pixels update in minutes
/// </summary>
public const int UserCreditsUpdateTimer = 15;
/// <summary>
///
/// </summary>
public const int BonusRareUpdateTimer = 120;
/// <summary>
/// The maximum amount of furniture that can be placed in a room.
/// </summary>
public const int RoomFurnitureLimit = 1000;
/// <summary>
/// The maximum amount of pet instances that can be placed into a room.
/// </summary>
public const int RoomPetPlacementLimit = 25;
/// <summary>
/// The amount of pets a user can place in a room that isn't owned by them.
/// </summary>
public const int UserPetPlacementRoomLimit = 5;
/// <summary>
/// The maximum life time of a room promotion.
/// </summary>
public const int RoomPromotionLifeTime = 120;
/// <summary>
/// The maximum amount of friends a user can have.
/// </summary>
public const int MessengerFriendLimit = 1000;
/// <summary>
/// The amount of credits a group costs.
/// </summary>
public const int GroupPurchaseAmount = 5000;
/// <summary>
/// The maximum amount of banned words that a client can send per session.
/// </summary>
public const int BannedPhrasesAmount = 4;
/// <summary>
/// The maximum amount of members a group can exceed before being eligible for deletion.
/// </summary>
public const int GroupMemberDeletionLimit = 500;
/// <summary>
/// The hotel status
/// </summary>
public static bool IsGoingToBeClose = false;
/// <summary>
/// Hotel is open for users
/// </summary>
public static bool HotelOpenForUsers = true;
}
}
Ai está o código.
toda hora fica dando 5K e eu já configurei para dar menos, mesmo assim não vai.
Outra coisa, tem aquele balão quando você está escrevendo, como posso alterar ele?